The void left by Sony’s purchase of OnLive and subsequent closure has a new company that has been quietly building up in closed beta in preparation to join the fight.
LiquidSky has raised millions to develop its platform. It uses a currency called SkyCredits to buy time on their service. After having to discontinue their unlimited plan due to abuse, they have announced new plans that cover monthly as well as pay-as-you-go.
“Upgraded hardware means our cheapest package is super powerful,” LiquidSky says, “Anyone who’s tried LiquidSky before will tell you that our hardware is FAST, blistering through games. With the upgrades to the new LiquidSky, your hardware is going to be faster than ever”
The new plans look promising overall. The base “gamer” tier having a good amount of power behind it with the “Pro” doubling everything (including price) and the “Elite” doing a double of that.
But how much are these going to cost?? They have charts breaking that down for you as well with a monthly setup if you do frequent gaming as well as pay-as-you-go offering to allow you to be flexible with your gaming. It remains to be seen how gamers will react to the pricing model as there was much fanfare over their unlimited bundle. LiquidSky say’s they are still working out plans to bring back an unlimited tier once they can work out some of the kinks.
LiquidSky say’s your credits roll over every month for up to 90-days. So you generally don’t have to worry about not using all your credits up. As well, they have ad-supported option that allows you to watch ad’s to earn more SkyCredits.
The system is being powered by AMD, which recently announced it had partnered with LiquidSky and that its upcoming Vega-powered GPUs will power the service.
There is no announced release date, but if you’re itching to try the service out for free, head over and register for the closed beta.
The merit of a cloud gaming pc?
As some reading this may be asking, “Why do this?” Well this is a good option for some that may not have the money to drop $800-$1200 on a new gaming pc. Even the most modest of rigs can run this as well as your mac/linux/android/iphone….any platform of your choice. As the processing is done on their end and the end result is compressed and streamed to you. Imagine playing Battlefield 1 or Call-of-Duty on your android phone?
How does multiplayer work? We’ll see. Right now, I’m going to go and sign up for beta and get a taste of this!